Super Space Scale Survivor!
A downloadable game
All Samdroid wants to do is surf through space on his Supergalactic Space Scale™, but those pesky aliens just won't leave him alone! Jealous of just how cool Samdroid looks on his Supergalactic Space Scale™, the aliens plot their petty revenge by crashing into its core, and depleting its Superstar Scale Power! Luckily, Samdroid can make use of the Supergalactic Space Scale™'s power by placing down his UltraBoppers, and using them to bop those nasty aliens on the head! But, how long can Samdroid fend off the menacing alien forces? It's up to you to find out!
How to Play
Your objective is to help Samdroid fend off the alien forces, and survive as long as possible to get a high score. The aliens will target the middle of the scale, and if they reach it, they will crash and cause it to shrink in size. If the scale is completely destroyed, Samdroid will fall into the abyss of space forever, and the game will end!
To attack the enemies, place an UltraBopper on the arm of the scale, and then hit the aliens on the head with enough force to blow them up! Make sure you hit the aliens on the head, because their reinforced flying saucers are defended from below! Use a ground pound on the scale to build up a crazy amount of force, and take out the enemies in style!
As time progresses, the scale will naturally deplete in size due to energy consumption. To replenish the scale's energy, make sure you collect any shooting stars which pass by!
Rack up points by staying alive for as long as possible, whacking aliens with as much force as you can, and collecting shooting stars.
Controls
Action |
Controls |
---|---|
Move |
Arrow Keys / WASD |
Jump | Up / W / Space |
Dash | Shift |
Ground Pound |
Down / S (While in air) |
Place UltraBopper |
Down / S (While on ground) |
Credits
- Game Design - UniqueImpact & TheVIK
- Sound Design - blackberry7
- Art - Thelovypop17
Status | Released |
Release date | 84 days ago |
Authors | UniqueImpact, blackberry7, Thelovypop17, TheVIK |
Genre | Action |
Made with | Godot |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Comments
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My high score is 2374682, for anyone who wants to try and beat me!
TL;DR - a simple but fun & cool game! 6.5/7★
art & sound - lovely & adorable, a classic pixelart style accompanied by a bopping soundtrack (hope they upload it somewhere so I could put it on in the background wink wink nudge nudge). I could easily tell where every element was, even when things got a tad heated; love not having the trouble of telling apart objects & entities ^_^
gameplay - very intuitive, w/a lovely tutorial in case you don’t understand a mechanic. It’s simply about bonking aliens w/your limited-time ultraboppers while spinning your Supergalactic Space Scale™, & collecting shooting stars
difficulty - not @ all a difficult game, it’s the type of game you can easily pick-up to grind a highscore whenever you’ve got a bit of downtime
accessability - as mentioned prior, the artstyle made it very easy to follow everything on-screen, even when there were a ton of enemies. The gameplay being simple & the tutorial being nice & concise also helps greatly for those who might not understand what to do were they to jump right in though I do not have issues w/rapid key input, I assume it might be challenging for players who do, simply since by its nature the game requires you to do so. There doesn’t appear 2b controller support, though I might have done something wrong during testing as while in-game nothing worked the main-menu selection did
Ɛ> much love to the devs for making this neat lil game <3
my 1st score, & best by far lol, was 131k; try to beat me if you dare! >:3
Thanks for playing, I'm glad that you enjoyed it! :D